Shiny hunting and Pokemon chaining update

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Nackel
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Shiny hunting and Pokemon chaining update

Post by Nackel »

First of all I would like to say that I am terribly sorry for the lack of updates recently, and also for the fact that even when updates were being done I was not keeping up with posting them here like I wanted to. I will try to get better at that, and now that I have some personal matters taken care of I should be back to regular updates once again!

With that, I have added a new feature to the RPG which should make shiny hunting rare Pokemon slightly easier and more entertaining. The new feature is the Wild Pokemon Encounter Boost system. I will explain this update and how it works in more detail.

While capturing Pokemon on any map you will now find that on the main map select page something similar to this will appear near the top of that page:

Image

Every time you capture a Pokemon, you will either begin a "chain" or add to the already existing chain you have for that specific species of Pokemon. The boost or chain will continue to go up every time you capture that same Pokemon, to a limit of +20%. The chain/boost bonus will be added to that Pokemon's wild encounter rate when searching the maps.

For example:
If Eevee has a 1% encounter rate, and you capture 7 Eevee, it will now have an effective encounter rate of 8%!

This update should add a little bit of fun to shiny hunting as well as make finding those rare and valuable Pokemon a little bit easier.
Webmaster of the Safari Zone RPG.

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